Dancing Potion Bottle

Level

KXP

Psi-9

mMG SU

1

0

1-- --

2

2.8

2-- --

3

5.6

31- --

4

11.2

42- --

5

22.4

531 --

6

44.8

631 --

7

89.6

742 --

8

179.2

852 --

9

350

963 1-

10

520

A63 1-

11

690

B74 1-

12

860

C74 1-

13

1030

D95 2-

14

1200

E95 2-

15

1370

FA6 2-

16

1540

GB6 2-

17

1710

HC7 3-

18

1880

IC7 3-

19

2050

JD8 3-

20

2220

KE8 3-

21

2390

LF9 4-

22

2560

MF9 4-

23

2730

NGA 4-

24

2900

OHA 4-

25

3070

PIB 5-

26

3240

QIB 5-

27

3410

RJC 51

28

3580

SKC 51

29

3750

TLD 61

30

3920

ULD 61

31

4090

VME 61

32

4260

WNE 61

33

4430

XOF 71

34

4600

YOF 71

35

4770

ZPG 71

36

4940

[QG 72

stock-vector-magical-potion-vector-illustration-172228721Race Adjustments: (These look very similar to DNA Scrambled)

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+1d5-3

+1d5-3

+1d5-3

+1d5-3

+1d5-3

-1d5-3

-1d5-3

+1d5-3

+1d5-3

+1d5-3

÷1

Requisites:

Int 10, Wis 12,

Race Slots 1, Class Slots 1

Alignment:

any non-Lawful

HD/level:

&2d6

Weapon Prof.:

2+level/5

To Hit Table:

Wiz

Save Table:

Level+10

Groups:

Psionicist, Monster, Archetype

Complexity:

CF=3, GF=5

“We had two bags of grass, seventy-five pellets of mescaline, five sheets of high powered blotter acid, a salt shaker half full of cocaine, and a whole galaxy of multi-colored uppers, downers, screamers, laughers... and also a quart of tequila, a quart of rum, a case of Budweiser, a pint of raw ether and two dozen amyls.
Not that we needed all that for the trip, but once you get locked into a serious drug collection, the tendency is to push it as far as you can.”
― Hunter S. Thompson, Fear and Loathing in Las Vegas

You count as a potion for effects that refer to potions. Yes this means you can frugal yourself but try to avoid doing that in public.

Immune DNA Scrambled. Avoid drinking multicolored pools of liquid.

Gets +1E action and can use 1S+1E+1V per segment. No. You have E; you’re not on E!

Level 1¶: Can always buy potions and potions of XPV=LVL x100 or less are free to you. CF=5: XPV=LVL2 x100

Level 1: For a potion: Can increase duration or effect by level*50%.

Level 1: 1M: Otto’s Irresistible Dance (1 group, no IR). “GET ON UP, OW!”

Level 2: 0, 1/r: Frugal one of your magic items by 1 charge (even a potion).

Level 3: 1Z: Potion ball (of a potion you have, the potion is used). Some friendly advice, don’t spread yourself too thin even if you can do this to yourself.

Level 4: iDT100 and iDR100. Your bottom’s so thick because you sit on your glass so much.

Level 5: 1F, while drinking two potions: The mixing of the potions creates a special effect--one of the potions fails to work, but the other has its effects made permanent on the drinker. The potion's effect becomes a spell-like ability that is always on for the drinker.